Game Completion Thread 2017

Discussion in 'Gaming' started by Boric, Jan 1, 2017.

  1. ChryZ

    ChryZ Chaos Engineer

    16. Zak McKracken and the Alien Mindbenders (FM Towns, 2017/04/11, ~6 hours)

    The release of Thimbleweed Park reminded me, that I've never played the 256 colors version of Zak McKracken. The graphics and sampled CD audio are a major step up from the C64 version. It's mindmending that the two releases were only 2 years apart. This version of the point'n'click adventure graced amazingly well. The puzzles are manageable, the mazes are still infuriating as simple as they are. I've enjoyed the revisit of this classic a lot.

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  2. RayG

    RayG Who's my next challenger?

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    000003 - Panzer Dragoon Saga- 15/04/17 - Sega Saturn(emulated) - Supposedly one of the best Japanese RPGs ever made! Well I can tell you that it's pretty good! I love that the combat is a kind of active time, position based, menu/shooter hybrid thing and the story of a future dealing with an ancient legacy far more advanced that anything they could imagine is something I adore. I wouldn't say the story is anything special though, too many games that came out at that time told it better (PLAY MEGAMAN LEGENDS), but I did like it. Also, I LOVE the low poly/resolution graphic/art style. It's beautiful.

    Oh and it's short! It took me 16 and a half hours to finish it, so that's a plus!
  3. ChryZ

    ChryZ Chaos Engineer

    17. Cosmic Cavern 3671 / 宇宙最大の地底最大の作戦 (Steam, 2017/04/15, 4.1 hours)

    The background of this "arcade" game is pretty interesting. I've first noticed this gem on Steam's Greenlight. It looked like something from the Z80 era of arcade machines, reading the description turned my interest to 11. The original design was from a BASIC listing published in a Japanese computer magazine in the 80s. 6000 lines of code you could type into your MZ-80 (lol, it WAS a Z80 after all) to play this home-brew for free. The game gained lots of popularity, because its gameplay allowed a fair amount of creativity on "how to survive the longest" with sandbox like randomness. You have to protect your base from invading hostiles by digging a clever maze to slowdown the incoming threat and to reduce their numbers. There are some parallels to Dig Dug, Cosmic Cavern predates it by 2 years though. Fast forward 36 years and Cosmic Cavern was remixed and re-released with sprite work by Hiroshi Ono. Who made the pixel art for Dig Dug! Amazing how things went full circle. Cosmic Cavern and especially the "3671" remake are still a lot of fun. It's pretty much endless, score- and survival based. There's no finishing the game, so I marked this one as completed after getting 100% of the achievements.

    Last edited: Apr 16, 2017
  4. teran36

    teran36 Bronze - Well-known

    13-Digimon World: Next Order

    For the love of god I put over 200hrs. in this game.
    I found evolving digimon to be quite addictive.
    The story was not that good, nothing special about the gameplay.
    But damn, I had a hard time putting it down
  5. ChryZ

    ChryZ Chaos Engineer

    18. INSIDE (Steam, 2017/04/22, 3.5 hours)

    Perfect, this game is perfect. People who played Limbo will feel at home right away. Many similarities, INSIDE is also a side scrolling diorama with lots of platforming, physics and logic puzzles. The tone, premise, motivation and story do differ immensely. Playdead's new game is more mature, dystopian and bleaker. Moments of dark humor are still present though. The tech, powering the experience, also improved. The animation, and the physics of it, is on a whole new level. The visuals sport very little to no textures, but that's okay: lighting, spotlights and shadow casting are stars of the show. The audio design is mostly ambient and character driven. It's so effective, that I had to mute my DAC a couple of times. Just to check, if it was my heartbeat ringing inside my closed-back headphones. The flow of the gameplay is just a joy, INSIDE controls so well. Brilliant experience, which I will revisit for sure.
    Boric likes this.
  6. teran36

    teran36 Bronze - Well-known

    14- NIER: AUTOMATA
  7. RayG

    RayG Who's my next challenger?

    Did it make you sad?
  8. teran36

    teran36 Bronze - Well-known

    Nier was depressing, but it went as I expeted
  9. ChryZ

    ChryZ Chaos Engineer

    19. Gravity Rush 2 (PS4, 2017/04/30, 35 hours)

    It's been a year since I've finished Gravity Rush Remastered, also at the end of March. The core gameplay wasn't changed much, especially at the beginning I was shocked by how little new there was. That first impression turned out to be false, new things just get introduced ... very ..... slowly. The rabbit hole goes deep, the universe got expanded massively, lots of new skills, new modifiers (talisman) system to further customize play style. The game sort of "forces" you to play till the end in order to see it all. I'm not complaining though, Gravity Rush 2 is a very rewarding experience from start to finish: so much story, character development and so many new places to explore. The sense of scale got upped, the world is more detailed and lively now. The dev team made good use of the PS4. The already stellar art direction was enhanced with tons of technical finesse. Objects break with proper physics, volumetric smoke, excellent use of particles are just a few examples. This game is a must for fans of the original, its continuation of the Kat story arc answers so many questions. They should have named it Gravity Rush - Part 2.
    Last edited: May 2, 2017
  10. teran36

    teran36 Bronze - Well-known

    15- 999

    Glad it came to ps4 so I had a chance to play it
  11. ChryZ

    ChryZ Chaos Engineer

    20. Shadow Warrior 2013 (Steam, 2017/05/07, 16.3 hours)

    Flying Wild Hog know how to make wicked first person shooters. Shadow Warrior is one big party: corny 90s action movie plot, funny banter, bloody action, tons of guns, wicked katana melee and politically incorrect in the best possible way. They did such a great job on the technical side too. The game runs like a dream while being a looker. It's smooth, super smooth, no matter how crazy the mayhem and there's LOADS of mayhem. Can't wait to play Shadow Warrior 2.
  12. teran36

    teran36 Bronze - Well-known

    16- Zero's Escape: Virtue's Last Reward

    still fun, and made some more sense after playing 999
  13. Boric

    Boric The Netherfiend Staff Member

    I've been tempted to get the whole trilogy on Steam... I played a little of 999 on the PSP i think maybe? And thought it was pretty cool
    teran36 likes this.
  14. teran36

    teran36 Bronze - Well-known

    17- Persona 4

    Another playthrough before I dig into 5.
    And I still didn't get that damn Rise trophy
  15. ChryZ

    ChryZ Chaos Engineer

    21. Human: Fall Flat (Steam, 2017/05/20, 7.5 hours)

    I'm a sucker for physics based gameplay and this game is all about that. The player "just" needs to reach the exit of each level to proceed; lots of environment puzzles need to be solved to complete this goal. The player character plays a bit like a drunk sack filled with potatoes. You toddle from one check point to the next and fandangle "clever" contraptions. Clever is highly subjective here and over engineering solutions can cause more chaos than good. Patience is a must. Things go wrong, very very wrong, although it rarely bothered me. Failing is fun in this game, because it's usually hilarious in a physical comedy kinda way. I wish there were more games like Human: Fall Flat.

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    Last edited: May 21, 2017 at 1:55 PM

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